У меня вот такой лог вылета
3vtiger
Дата: Четверг, 05.05.2016, 15:57 | Сообщение # 1
Х.И.Р.У.Р.Г.
[ О-Сознание ]
Вот мой лог вылета В данной теме размещаем логи, которые отсутствуют в списках тем на форуме. Оставляем 25 нижних строк и по возможности закрываем под спойлер. В теме разрешено обсуждение логов и размещение своих вариантов решений указанных проблем. Прочий посторонний флуд и спам наказывается .
IP-адрес: Страна: Украина Город: Мелитополь Дата регистрации: 07.08.2014
kazzarim
Дата: Пятница, 03.01.2025, 06:40 | Сообщение # 497
вот такой вот лог, вылетает при старте новой игры - то есть запуск игры проиходит но при старте игры происходит выле после долгой загрузке. играю в anomaly reality 2.0 --------------------------- Fatal Error --------------------------- Expression : Function : invalid_parameter_handler File : D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp Line : 1087 Description : invalid parameter stack trace: Press OK to abort execution --------------------------- ОК ---------------------------
Сообщение изменил:kazzarim - Пятница, 03.01.2025, 06:42
IP-адрес: Страна: Город: Bişkek Дата регистрации: 02.08.2023
Sttttttt12
Дата: Среда, 19.03.2025, 12:48 | Сообщение # 499
Всем привет, помогите плс. FATAL ERROR [error]Expression : !object->used_ai_locations() || ai().level_graph().valid_vertex_id(object->m_tNodeID) [error]Function : CALifeSwitchManager::add_online [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\alife_switch_manager.cpp [error]Line : 64 [error]Description : Invalid vertex for object [error]Arguments : af_rusty_sea-urchin25419 Побывал удалить глючный предмет, так игра вообще перестает загружаться. не знаю уже что делать. помогите пожалуйста!!!!! S.T.A.L.K.E.R - Народная солянка - DMX MOD А.М.К. 1.4.1. нар.соль. от 19.04.10+доп 14.08.10. патч 3.09.10+ DMX 1.3.5
IP-адрес: Страна: Российская Федерация Город: Москва Дата регистрации: 19.03.2025
Chtiht
Дата: Суббота, 13.12.2025, 06:09 | Сообщение # 501
Приве всем!!! У меня вот какая проблема в сталкер объединенный Пак 2.2 Игра после запуска через может минут 20 или 30 вылетает в черный экран и комп не реагирует только перезагрузка, после появляется вот такой лог
* Detected CPU: Intel® Xeon® CPU E5-2620 v2 @ 2.10GHz GenuineIntel, F6/M62/S4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\fsgame.ltx CLocatorAPI::_initialize, FS: 83572 files cached, 22558Kb memory used. Init FileSystem 14.051616 sec [08.12.25 12:42:06.792] 'xrCore' build 8402, Feb 7 2022 [08.12.25 12:42:06.792] OP 2.2 Engine ver 2.2a x64 08.02.2022 [08.12.25 12:42:06.792] [08.12.25 12:42:07.292] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [08.12.25 12:42:07.292] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [08.12.25 12:42:07.292] Initializing Engine... [08.12.25 12:42:07.308] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [08.12.25 12:42:07.308] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [08.12.25 12:42:07.308] Loading config for renderer [08.12.25 12:42:07.308] Executing config-script "user.ltx"... [08.12.25 12:42:07.308] [d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\userdata\user.ltx] successfully loaded. [08.12.25 12:42:07.308] Starting INPUT device... [08.12.25 12:42:07.355] Loading DLL: xrRender_R1.dll [08.12.25 12:42:07.370] Loading DLL: xrGame.dll [08.12.25 12:42:07.386] 'xrGame' build Feb 7 2022 16:34:07 [08.12.25 12:42:07.433] * [win32]: free[137438761948 K], reserved[45728 K], committed[145732 K] [08.12.25 12:42:07.433] * [ D3D ]: textures[0 K] [08.12.25 12:42:07.433] * [x-ray]: crt heap[44533 K], process heap[44533 K], game lua[0 K], engine lua[0 K], render[0 K] [08.12.25 12:42:07.433] * [x-ray]: economy: strings[count: 39635, lengths: 1076 K, overhead: 2012 K, saved: 20681 K] [08.12.25 12:42:07.433] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [08.12.25 12:42:07.433] Executing config-script "d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\default_controls.ltx"... [08.12.25 12:42:07.433] [d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [08.12.25 12:42:07.433] Executing config-script "user.ltx"... [08.12.25 12:42:07.433] Executing config-script "d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\rspec_default.ltx"... [08.12.25 12:42:07.433] [d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\rspec_default.ltx] successfully loaded. [08.12.25 12:42:07.433] Executing config-script "d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\default_controls.ltx"... [08.12.25 12:42:07.433] [d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [08.12.25 12:42:07.433] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [08.12.25 12:42:07.433] [d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\userdata\user.ltx] successfully loaded. [08.12.25 12:42:07.433] SOUND: OpenAL: enumerate devices... [08.12.25 12:42:07.448] SOUND: OpenAL: EnumerationExtension Present [08.12.25 12:42:07.448] devices OpenAL Soft [08.12.25 12:42:07.448] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [08.12.25 12:42:07.485] SOUND: OpenAL: All available devices: [08.12.25 12:42:07.486] 1. OpenAL Soft, Spec Version 1.1 (default) [08.12.25 12:42:07.486] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [08.12.25 12:42:07.496] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [08.12.25 12:42:07.502] * sound: EAX 2.0 extension: absent [08.12.25 12:42:07.502] * sound: EAX 2.0 deferred: absent [08.12.25 12:42:07.502] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [08.12.25 12:42:07.510] Starting RENDER device... [08.12.25 12:42:07.609] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series [08.12.25 12:42:07.609] * GPU driver: 27.20.15026.0 [08.12.25 12:42:08.211] * CREATE: DeviceREF: 1 [08.12.25 12:42:08.211] * Texture memory: 4087 M [08.12.25 12:42:08.211] * DDI-level: 9.0 [08.12.25 12:42:08.218] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [08.12.25 12:42:08.218] * GPU vertex cache: unrecognized, 16 [08.12.25 12:42:08.220] * DVB created: 8192K [08.12.25 12:42:08.220] * DIB created: 512K [08.12.25 12:42:08.352] load time LTX=105 ms [08.12.25 12:42:08.367] count of .thm files=3368 [08.12.25 12:42:08.859] load time THM=506 ms [08.12.25 12:42:08.859] * distortion: used, dev(30),need(14) [08.12.25 12:42:08.860] * SSample: 1024x768 [08.12.25 12:42:08.884] * SSample: enabled [08.12.25 12:42:09.109] - r__tf_aniso 4 [08.12.25 12:42:09.109] - r1_tf_mipbias 0. [08.12.25 12:42:09.136] Script debugger succesfully restarted. [08.12.25 12:42:09.510] WARNING: duplicate string table id kb_jumper. Ignoring. [08.12.25 12:42:09.510] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring. [08.12.25 12:42:12.494] - Gamedata version: [凵鉋袱 2.2 15.03.2023] [08.12.25 12:42:12.646] Starting engine... [08.12.25 12:42:12.785] GMLib loaded at 136 msec [08.12.25 12:42:13.650] Game_Globals loaded at 865 msec [08.12.25 12:42:14.048] App_Start loaded at 397 msec [08.12.25 12:42:14.069] ui_core loaded at 20 msec [08.12.25 12:42:14.166] Main_Menu loaded at 96 msec [08.12.25 12:42:14.193] Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\sounds\music\mu_muzic_l.ogg [08.12.25 12:42:14.195] Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\gamedata\sounds\music\mu_muzic_r.ogg [08.12.25 12:42:29.405] * DVB created: 8192K [08.12.25 12:42:29.405] * DIB created: 512K [08.12.25 12:42:29.405] - r__tf_aniso 4 [08.12.25 12:42:29.405] - r1_tf_mipbias 0. [08.12.25 12:42:29.405] * SSample: 1024x768 [08.12.25 12:42:29.414] * SSample: enabled [08.12.25 12:42:29.414] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [08.12.25 12:42:29.414] * GPU vertex cache: unrecognized, 16 [08.12.25 12:42:29.414] *** RESET [73 ms] [08.12.25 12:42:29.417] "d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\bin\xr_3da.exe" [08.12.25 12:42:29.417] Begin load [08.12.25 12:42:29.421] * phase time: 0 ms [08.12.25 12:42:29.496] * phase cmem: 239078 K [08.12.25 12:42:29.496] Prefetching objects... [08.12.25 12:42:29.593] * Objects loaded in 0 ms [08.12.25 12:42:32.309] * Models loaded in 2716 ms [08.12.25 12:42:32.373] * Prefetch memory: 707130Kb [08.12.25 12:42:32.377] * phase time: 2956 ms [08.12.25 12:42:32.440] * phase cmem: 944829 K [08.12.25 12:42:32.440] Starting server... [08.12.25 12:42:32.487] - Gamedata version: [凵鉋袱 2.2 15.03.2023] [08.12.25 12:42:32.543] * phase time: 165 ms [08.12.25 12:42:32.605] * phase cmem: 942767 K [08.12.25 12:42:32.605] Loading alife simulator... [08.12.25 12:42:32.608] * phase time: 64 ms [08.12.25 12:42:32.670] * phase cmem: 942768 K [08.12.25 12:42:32.670] Loading savegame... [08.12.25 12:42:32.707] d:\games\s.t.a.l.k.e.r - 力 - 2.2-1\userdata\savedgames\丗�_quicksave.sav save created on DEVELOPER mode! [08.12.25 12:42:32.707] * Loading key-value pairs... [08.12.25 12:42:32.793] * 29 key-value pairs were successfully loaded (0.087s) [08.12.25 12:42:32.793] * Loading spawn registry... [08.12.25 12:42:36.099] * 24708 spawn points were successfully loaded (3.305s) [08.12.25 12:42:36.099] * Loading objects... [08.12.25 12:42:37.362] * 38075 out of 38075 objects were successfully loaded (1.263s) [08.12.25 12:42:38.756] * Loading quick slots data... [08.12.25 12:42:38.756] * Loading pre random queues data... [08.12.25 12:42:38.789] * Start objects on_register'ed... [08.12.25 12:42:42.249] * 38075 objects on_register'ed (3.461s) [08.12.25 12:42:42.250] * Game 丗�_quicksave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r - 力 - 2.2-1\userdata\savedgames\丗�_quicksave.sav' (9.645s) [08.12.25 12:42:42.250] * phase time: 9642 ms [08.12.25 12:42:42.378] * phase cmem: 1199033 K [08.12.25 12:42:42.378] Connecting... [08.12.25 12:42:42.393] MaxPlayers = 32 [08.12.25 12:42:42.450] * phase time: 199 ms [08.12.25 12:42:42.575] * phase cmem: 1202283 K [08.12.25 12:42:42.575] Connecting to... [08.12.25 12:42:42.575] Player not found. New player created. [08.12.25 12:42:42.575] * clie
Что это может быть, ОП 2.2 патч 15.03.2023
Сообщение изменил:Chtiht - Суббота, 13.12.2025, 06:11
IP-адрес: Страна: Город: Самара Дата регистрации: 11.05.2023
Chtiht
Дата: Суббота, 13.12.2025, 19:01 | Сообщение # 503
Спасибо. Помогло!!!
IP-адрес: Страна: Город: Самара Дата регистрации: 11.05.2023
Stalker-Mods-Clan-su
Дата: Суббота, 13.12.2025, 19:43 | Сообщение # 504
Цитата Chtiht (
)
Спасибо. Помогло!!!
На будущее будете знать, что это может стать причиной конфликта для запуска:)
IP-адрес: Страна: Город: Дата регистрации: 04.11.2023
Dzot77
Дата: Воскресенье, 14.12.2025, 17:43 | Сообщение # 505
Доброго времени суток! MOD - STALKER GAMMA 0.9.4 - скачивал через GOG всю зборку. Столкнулся с такой проблемой: И так при загрузке в сейв и даже с началом новой игры. НО! Я поиграл сначала день-два и все было отлично, на второй-третий день решил зайти продолжить и все, любой сейв ведет к єтой ошибке. ferr-um , Я видел вы отвечали на данный тип ошибки - но єто было 11 месяцев назад, изменилось ли что-то?
Сообщение изменил:Dzot77 - Воскресенье, 14.12.2025, 17:43
IP-адрес: Страна: Украина Город: Киев Дата регистрации: 14.12.2025
ferr-um
Дата: Воскресенье, 14.12.2025, 18:13 | Сообщение # 506
Цитата Dzot77 (
)
Я поиграл сначала день-два и все было отлично
Доступно только для пользователей
IP-адрес: Страна: Город: Арзамас Дата регистрации: 20.04.2011
dimapolyuhov0574
Дата: Среда, 17.12.2025, 19:15 | Сообщение # 507
Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua]....l.k.e.r anomaly 1.5.2/bin/..\gamedata\scripts\_g.script(346) : CreateTimeEvent LUA error: ....l.k.e.r anomaly 1.5.2/bin/..\gamedata\scripts\_g.script:346: attempt to perform arithmetic on local 'timer' (a nil value) Check log for details stack trace: Помогите пожалуйста, это мод на Анимацию шлемов с модом FDDA REDONE
IP-адрес: Страна: Город: Дата регистрации: 22.04.2024
Chtiht
Дата: Вторник, Вчера, 05:43 | Сообщение # 509
Привет всем!!! Опять появился вылет из игры ОП 2.2
* Detected CPU: Intel® Xeon® CPU E5-2620 v2 @ 2.10GHz GenuineIntel, F6/M62/S4 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores: [6], threads: [12] Initializing File System... using fs-ltx f:\games\op-2.2-1\fsgame.ltx CLocatorAPI::_initialize, FS: 83728 files cached, 21062Kb memory used. Init FileSystem 8.434438 sec [22.12.25 00:40:06.352] 'xrCore' build 8402, Feb 7 2022 [22.12.25 00:40:06.352] OP 2.2 Engine ver 2.2a x64 08.02.2022 [22.12.25 00:40:06.352] [22.12.25 00:40:06.696] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [22.12.25 00:40:06.696] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [22.12.25 00:40:06.696] Initializing Engine... [22.12.25 00:40:06.696] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [22.12.25 00:40:06.696] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [22.12.25 00:40:06.696] Loading config for renderer [22.12.25 00:40:06.696] Executing config-script "user.ltx"... [22.12.25 00:40:06.696] [f:\games\op-2.2-1\userdata\user.ltx] successfully loaded. [22.12.25 00:40:06.696] Starting INPUT device... [22.12.25 00:40:06.711] Loading DLL: xrRender_R1.dll [22.12.25 00:40:06.711] Loading DLL: xrGame.dll [22.12.25 00:40:06.711] 'xrGame' build Feb 7 2022 16:34:07 [22.12.25 00:40:06.743] * [win32]: free[137438778156 K], reserved[32224 K], committed[143028 K] [22.12.25 00:40:06.743] * [ D3D ]: textures[0 K] [22.12.25 00:40:06.743] * [x-ray]: crt heap[43100 K], process heap[43100 K], game lua[0 K], engine lua[0 K], render[0 K] [22.12.25 00:40:06.743] * [x-ray]: economy: strings[count: 39635, lengths: 1075 K, overhead: 2012 K, saved: 20681 K] [22.12.25 00:40:06.743] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\default_controls.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [22.12.25 00:40:06.743] Executing config-script "user.ltx"... [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\rspec_default.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\rspec_default.ltx] successfully loaded. [22.12.25 00:40:06.743] Executing config-script "f:\games\op-2.2-1\gamedata\config\default_controls.ltx"... [22.12.25 00:40:06.743] [f:\games\op-2.2-1\gamedata\config\default_controls.ltx] successfully loaded. [22.12.25 00:40:06.743] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE [22.12.25 00:40:06.743] [f:\games\op-2.2-1\userdata\user.ltx] successfully loaded. [22.12.25 00:40:06.743] SOUND: OpenAL: enumerate devices... [22.12.25 00:40:06.758] SOUND: OpenAL: EnumerationExtension Present [22.12.25 00:40:06.758] devices OpenAL Soft [22.12.25 00:40:06.758] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [22.12.25 00:40:06.784] SOUND: OpenAL: All available devices: [22.12.25 00:40:06.784] 1. OpenAL Soft, Spec Version 1.1 (default) [22.12.25 00:40:06.784] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [22.12.25 00:40:06.793] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [22.12.25 00:40:06.797] * sound: EAX 2.0 extension: absent [22.12.25 00:40:06.797] * sound: EAX 2.0 deferred: absent [22.12.25 00:40:06.797] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [22.12.25 00:40:06.803] Starting RENDER device... [22.12.25 00:40:06.823] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series [22.12.25 00:40:06.824] * GPU driver: 27.20.15026.0 [22.12.25 00:40:07.899] * CREATE: DeviceREF: 1 [22.12.25 00:40:07.899] * Texture memory: 4085 M [22.12.25 00:40:07.900] * DDI-level: 9.0 [22.12.25 00:40:07.903] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:40:07.903] * GPU vertex cache: unrecognized, 16 [22.12.25 00:40:07.904] * DVB created: 8192K [22.12.25 00:40:07.904] * DIB created: 512K [22.12.25 00:40:08.026] load time LTX=96 ms [22.12.25 00:40:08.049] count of .thm files=3368 [22.12.25 00:40:08.279] load time THM=252 ms [22.12.25 00:40:08.279] * distortion: used, dev(30),need(14) [22.12.25 00:40:08.279] * SSample: 1280x720 [22.12.25 00:40:08.289] * SSample: enabled [22.12.25 00:40:08.479] - r__tf_aniso 4 [22.12.25 00:40:08.479] - r1_tf_mipbias 0. [22.12.25 00:40:08.494] Script debugger succesfully restarted. [22.12.25 00:40:08.799] WARNING: duplicate string table id kb_jumper. Ignoring. [22.12.25 00:40:08.799] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring. [22.12.25 00:40:11.575] - Gamedata version: [Сборка 2.2 15.03.2023] [22.12.25 00:40:11.679] Starting engine... [22.12.25 00:40:11.770] GMLib loaded at 90 msec [22.12.25 00:40:12.601] Game_Globals loaded at 831 msec [22.12.25 00:40:12.795] App_Start loaded at 194 msec [22.12.25 00:40:12.812] ui_core loaded at 16 msec [22.12.25 00:40:12.901] Main_Menu loaded at 89 msec [22.12.25 00:40:21.092] * DVB created: 8192K [22.12.25 00:40:21.092] * DIB created: 512K [22.12.25 00:40:21.092] - r__tf_aniso 4 [22.12.25 00:40:21.092] - r1_tf_mipbias 0. [22.12.25 00:40:21.092] * SSample: 1280x720 [22.12.25 00:40:21.111] * SSample: enabled [22.12.25 00:40:21.111] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:40:21.111] * GPU vertex cache: unrecognized, 16 [22.12.25 00:40:21.111] *** RESET [88 ms] [22.12.25 00:40:21.185] "f:\games\op-2.2-1\bin\xr_3da.exe" [22.12.25 00:40:21.185] Begin load [22.12.25 00:40:21.188] * phase time: 0 ms [22.12.25 00:40:21.263] * phase cmem: 238167 K [22.12.25 00:40:21.263] Prefetching objects... [22.12.25 00:40:21.443] * Objects loaded in 0 ms [22.12.25 00:40:27.255] * Models loaded in 5811 ms [22.12.25 00:40:27.329] * Prefetch memory: 707289Kb [22.12.25 00:40:27.331] * phase time: 6142 ms [22.12.25 00:40:27.403] * phase cmem: 943918 K [22.12.25 00:40:27.403] Starting server... [22.12.25 00:40:27.472] - Gamedata version: [Сборка 2.2 15.03.2023] [22.12.25 00:40:27.680] * phase time: 349 ms [22.12.25 00:40:27.760] * phase cmem: 940920 K [22.12.25 00:40:27.760] Loading alife simulator... [22.12.25 00:40:27.778] * phase time: 97 ms [22.12.25 00:40:27.850] * phase cmem: 940921 K [22.12.25 00:40:27.850] Loading savegame... [22.12.25 00:40:27.925] f:\games\op-2.2-1\userdata\savedgames\День 6. Автосохранение Свалка - Кордон.sav save created on DEVELOPER mode! [22.12.25 00:40:27.925] * Loading key-value pairs... [22.12.25 00:40:28.020] * 30 key-value pairs were successfully loaded (0.095s) [22.12.25 00:40:28.020] * Loading spawn registry... [22.12.25 00:40:31.981] * 24708 spawn points were successfully loaded (3.960s) [22.12.25 00:40:31.982] * Loading objects... [22.12.25 00:40:33.247] * 37772 out of 37772 objects were successfully loaded (1.265s) [22.12.25 00:40:35.277] * Loading quick slots data... [22.12.25 00:40:35.277] * Loading pre random queues data... [22.12.25 00:40:35.313] * Start objects on_register'ed... [22.12.25 00:40:38.838] * 37772 objects on_register'ed (3.525s) [22.12.25 00:40:38.840] * Game День 6. Автосохранение Свалка - Кордон is successfully loaded from file 'f:\games\op-2.2-1\userdata\savedgames\День 6. Автосохранение Свалка - Кордон.sav' (11.080s) [22.12.25 00:40:38.840] * phase time: 11061 ms [22.12.25 00:40:38.966] * phase cmem: 1177737 K [22.12.25 00:40:38.966] Connecting... [22.12.25 00:40:39.181] MaxPlayers = 32 [22.12.25 00:40:39.353] * phase time: 512 ms [22.12.25 00:40:39.476] * phase cmem: 1181573 K [22.12.25 00:40:39.476] Connecting to... [22.12.25 00:40:39.476] Player not found. New player created. [22.12.25 00:40:39.477] * client : connection accepted - <> [22.12.25 00:40:39.492] * phase time: 139 ms [22.12.25 00:40:39.614] * phase cmem: 1181622 K [22.12.25 00:40:39.614] Reading level info... [22.12.25 00:40:39.645] * phase time: 153 ms [22.12.25 00:40:39.767] * phase cmem: 1181622 K [22.12.25 00:40:39.767] Loading object space... [22.12.25 00:40:40.621] * object space load: 853 ms [22.12.25 00:40:40.621] * phase time: 976 ms [22.12.25 00:40:40.747] * phase cmem: 1265049 K [22.12.25 00:40:40.747] Loading shaders (R1)... [22.12.25 00:40:41.059] * phase time: 437 ms [22.12.25 00:40:41.200] * phase cmem: 1267421 K [22.12.25 00:40:41.200] Loading geometry (R1)... [22.12.25 00:40:41.551] * phase time: 491 ms [22.12.25 00:40:41.708] * phase cmem: 1323130 K [22.12.25 00:40:41.708] Loading visuals (R1)... [22.12.25 00:40:41.853] * phase time: 301 ms [22.12.25 00:40:41.997] * phase cmem: 1329298 K [22.12.25 00:40:41.997] Loading details (R1)... [22.12.25 00:40:42.129] * [DETAILS] VertexConsts(256), Batch(61) [22.12.25 00:40:42.129] * [DETAILS] 40687 v(20), 26352 p [22.12.25 00:40:42.130] * [DETAILS] Batch(61), VB(794K), IB(154K) [22.12.25 00:40:42.133] * phase time: 280 ms [22.12.25 00:40:42.288] * phase cmem: 1330340 K [22.12.25 00:40:42.288] Loading sectors (R1)... [22.12.25 00:40:42.289] * Loading HOM: f:\games\op-2.2-1\gamedata\levels\l01_escape\level.hom [22.12.25 00:40:42.304] * Loading environment modificator: f:\games\op-2.2-1\gamedata\levels\l01_escape\level.env_mod [22.12.25 00:40:42.304] * phase time: 171 ms [22.12.25 00:40:42.448] * phase cmem: 1330557 K [22.12.25 00:40:42.448] Loading AI objects... [22.12.25 00:40:42.567] - Loading music tracks from 'l01_escape_musics'... [22.12.25 00:40:42.617] * phase time: 312 ms [22.12.25 00:40:42.770] * phase cmem: 1330325 K [22.12.25 00:40:42.770] Loading PH world... [22.12.25 00:40:42.934] - Game configuring : Started [22.12.25 00:40:42.944] - Game configuring : Finished [22.12.25 00:40:43.751] * phase time: 1134 ms [22.12.25 00:40:43.902] * phase cmem: 1386158 K [22.12.25 00:40:43.902] Loading textures... [22.12.25 00:40:48.328] * t-report - base: 1187, 950773 K [22.12.25 00:40:48.328] * t-report - lmap: 10, 10241 K [22.12.25 00:40:48.328] * phase time: 4577 ms [22.12.25 00:40:48.499] * phase cmem: 1646103 K [22.12.25 00:40:48.499] Synchronizing... [22.12.25 00:40:48.499] Save created on [Engine 2.2a x64 08.02.2022] [22.12.25 00:40:48.499] Save date and time [Mon Dec 22 00:33:51 2025] [22.12.25 00:40:48.537] * phase time: 209 ms [22.12.25 00:40:48.691] * phase cmem: 1646106 K [22.12.25 00:40:49.110] * [win32]: free[137436671272 K], reserved[76964 K], committed[2205172 K] [22.12.25 00:40:49.110] * [ D3D ]: textures[961015 K] [22.12.25 00:40:49.110] * [x-ray]: crt heap[1616931 K], process heap[1616931 K], game lua[250720 K], engine lua[224 K], render[0 K] [22.12.25 00:40:49.110] * [x-ray]: economy: strings[count: 191291, lengths: 9857 K, overhead: 9714 K, saved: 28485 K] [22.12.25 00:40:49.110] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [22.12.25 00:40:49.110] Starting measure [22.12.25 00:41:51.857] * MEMORY USAGE: 2576659 K [22.12.25 00:43:20.978] * DVB created: 8192K [22.12.25 00:43:20.979] * DIB created: 512K [22.12.25 00:43:20.985] - r__tf_aniso 4 [22.12.25 00:43:20.985] - r1_tf_mipbias 0. [22.12.25 00:43:20.985] * SSample: 1280x720 [22.12.25 00:43:21.006] * SSample: enabled [22.12.25 00:43:21.006] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [22.12.25 00:43:21.006] * GPU vertex cache: unrecognized, 16 [22.12.25 00:43:21.006] *** RESET [460 ms] [22.12.25 00:43:22.221] * MEMORY USAGE: 2590587 K [22.12.25 00:43:53.820] * Saving spawns... [22.12.25 00:43:53.823] * Saving objects... [22.12.25 00:43:54.079] * 37716 objects are successfully saved [22.12.25 00:43:54.086] * Saving key-value pairs... [22.12.25 00:43:54.133] * 30 key-value pairs were successfully saved [22.12.25 00:43:54.134] * Saving quick slots data... [22.12.25 00:43:54.134] * Saving pre random queues data... [22.12.25 00:43:54.205] * Game Взлом сейфа.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\Взлом сейфа.sav' [22.12.25 00:44:19.048] * Saving spawns... [22.12.25 00:44:19.051] * Saving objects... [22.12.25 00:44:19.307] * 37715 objects are successfully saved [22.12.25 00:44:19.314] * Saving key-value pairs... [22.12.25 00:44:19.361] * 30 key-value pairs were successfully saved [22.12.25 00:44:19.361] * Saving quick slots data... [22.12.25 00:44:19.361] * Saving pre random queues data... [22.12.25 00:44:19.432] * Game ТВГ_quicksave.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\ТВГ_quicksave.sav' [22.12.25 00:47:28.273] Unable to find Hotkey entry in registry [22.12.25 00:47:44.570] * Saving spawns... [22.12.25 00:47:44.572] * Saving objects... [22.12.25 00:47:44.833] * 37736 objects are successfully saved [22.12.25 00:47:44.841] * Saving key-value pairs... [22.12.25 00:47:44.888] * 30 key-value pairs were successfully saved [22.12.25 00:47:44.888] * Saving quick slots data... [22.12.25 00:47:44.888] * Saving pre random queues data... [22.12.25 00:47:44.959] * Game tvg-23-12-2025-1.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\tvg-23-12-2025-1.sav' [22.12.25 00:47:59.942] Нельзя сохранить игру прямо сейчас! [22.12.25 00:48:30.934] * Saving spawns... [22.12.25 00:48:30.936] * Saving objects... [22.12.25 00:48:31.193] * 37736 objects are successfully saved [22.12.25 00:48:31.200] * Saving key-value pairs... [22.12.25 00:48:31.247] * 30 key-value pairs were successfully saved [22.12.25 00:48:31.247] * Saving quick slots data... [22.12.25 00:48:31.247] * Saving pre random queues data... [22.12.25 00:48:31.318] * Game tvg-23-12-2025.sav is successfully saved to file 'f:\games\op-2.2-1\userdata\savedgames\tvg-23-12-2025.sav' [22.12.25 00:48:37.643] - Disconnect [22.12.25 00:48:47.149] - Destroying level [22.12.25 00:49:42.860] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.864] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.866] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.880] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.882] DestroySingleton::RefCounter: 0 [22.12.25 00:49:42.929] Input: 1 [22.12.25 00:49:42.946] Destroying Direct3D... [22.12.25 00:49:43.092] * RM_Dump: textures : 2 [22.12.25 00:49:43.092] * : 1 (16384 K): ui\ui_icon_equipment [22.12.25 00:49:43.092] * : 1 ( 2048 K): ui\ui_inventory2 [22.12.25 00:49:43.092] * RM_Dump: textures : 18432 K [22.12.25 00:49:43.092] * RM_Dump: rtargets : 0 [22.12.25 00:49:43.092] * RM_Dump: rtargetsc : 0 [22.12.25 00:49:43.092] * RM_Dump: vs : 1 [22.12.25 00:49:43.092] * : 2 ( 0 K): null [22.12.25 00:49:43.092] * RM_Dump: ps : 1 [22.12.25 00:49:43.092] * : 2 ( 0 K): null [22.12.25 00:49:43.092] * RM_Dump: dcl : 0 [22.12.25 00:49:43.092] * RM_Dump: states : 1 [22.12.25 00:49:43.092] * RM_Dump: tex_list : 2 [22.12.25 00:49:43.092] * RM_Dump: matrices : 0 [22.12.25 00:49:43.092] * RM_Dump: lst_constants: 0 [22.12.25 00:49:43.092] * RM_Dump: v_passes : 2 [22.12.25 00:49:43.092] * RM_Dump: v_elements: 2 [22.12.25 00:49:43.092] * RM_Dump: v_shaders : 2 [22.12.25 00:49:43.092] refCount:pBaseZB 1 [22.12.25 00:49:43.092] refCount:pBaseRT 1 [22.12.25 00:49:43.092] DeviceREF: 4
IP-адрес: Страна: Город: Самара Дата регистрации: 11.05.2023